|
Post by Merlin on Oct 12, 2015 21:53:27 GMT
Gimme an N!
Gimme an E!
Gimme a W!
Gimme a-- Oh bugger it, I'm buying an additional character slot so I can go up to 4.
I know I haven't used the third yet but oh I will.
|
|
|
Post by Chaldea-san on Oct 13, 2015 10:37:50 GMT
T̛̯̣̦͈̯̫̻͋̔̿H̳̼͚͍̤͋̑ͅE̞͚̬̫̩̘̮͑͆́͗̒ͮ ̸͕̈́̿MI̶͑́̿̆G̼̻͊̾ͦ̏͋ͭͪ͜H͂͗͌͏̺T̶̙̦̺ͨY̝̹̼̘͙̘̽̊ͣ̐̚͘ ̸͇̮̩̝̤͔̑̊ͥ͗ͪ̃C̘̱̓̋̚H̡̥̖̾ͬͤ̋Å͔̖̬̜̯̖̓L̘̺ͬ͠D̴̜E͔̺̺͉̱̅ͦ̑̒͐͗͗A̷̺̱̘̱̝̓ͬͪͯ-̀ͩ̈ͨͦͨ͠S̷̘̘̣͌͐ͤ̾ͩA͎̠̰̞̩̝̅̎Nͥ̏ͬ͏̹̲̗ ͔͔̑̓͒̎̚L̵ͧ͂̑̊ͥ̎A͓̭̘͈͐U͈͖̺̻̙̻̦ͫͥͪG̹̺̠͚ͫ͊̔̒Ḣ̝̰̱̪͇̈͂̓ͅS̪̀̊̍ ̦̯͉̆ͧͩ̅A̤̥̗̳̘̅͝ͅT̿̚ ̞̜͍̝̟̿ͪ͐Y̳̽̂ͨͨO͈̲ͪ̌̓̉̔U͚̜̻͆̈́̔̓ͦ̉͝Rͣ ̵̪͛̅ͭ͆ͣͥ͆P̮̱̫̔͒U͚͈̘͈̟̝͔̓̏ͤ̚Nͬ̄̾ͯ̓Ȳ̺̜̙̬̿ͣ̚ͅ ͚͎̺͓̠͖̌ͦͭ́͛̍̊͜S̡̲̭͙̬͌͐̀̓ͯ͊̀P̬̓͑͂̔É̳͝L̹L̛̋Ḭ̤͔͔ͫN̼͙̣̖̹͜ͅG͓̩͓̻̲͌ͥ ͧ̑̂ͫͤͣ̚͢S͉̱̥̘͔̹̓̐̀͆K̬͛̀͜I͍ͪͨ̽̊̓́L̲̖͗̑̈ͅL̬͍̩̺̎S̹̭̟̫͙͔̣͋ͬ́ͯͦ̔.̳̫̳̬͈̿̂ͤ́ͫ͆͞ ̸̜̑̚Y̩̟̲̻̮̟ͯ̃̏͒̈̚Oͮͣ̔ͥ̇͠U͉͑̄̏̍̊͌̑ ̨̪̫̮̓̉̈̌ͯM̛̦̩ͣ́̏Ä́̌̂Y̤͎͖͔͚͖̘͋̓ͣ͊ ̵͛Ĥ̸͔̑̎A̻̦̠̻̞͢V͖͔͉͇̪̓ͥ̊͊ͬE̴̬͖̞͈̋ͧ̔̅̇͆ ̳̖̣̦͢Y̨͐͋͗͐ͭ̅̚Ǫ̤͔̰͍͔͑͂̀ͅU̮͉͕ͤ͌̂̌͛R͎̙͔̘͉̲̰̾ ̨̮ͭͅȄ̠̘̻̘̥̯̎̇̋̉̈́͘ͅX̷̰̣͎̩̔͌ͩ̃ͭ̀T͟R̶͂ͤ̃̌ͯA̷͍̱̹͓͚͊ͦ͗̄̒ͅ ͖̱̱̫̩͇̠͆͂ͣ̂̃ͪ̓C̷̠̪͎̠͖͉̑̈̄͌̃̑H͆ͣ̒̔͏̺Â̗̤͈̟͙̟͆̽̋ͮR̭̮̠͙̚̚A̵͑ͥ̈ͩC̖̲̪̭͘Ț̪̥͎͑͒̒͗̆ͪ̈́͝E̘̩͂̃͆͛ͩR̹̮̘̘̣ ͪ̈̑͑̈S̘̳̥͖̖͚͓͊ͥͨL̰͎̾͆O̵̬͚͛T̵͈̈́ͤ̂̆,̻̬̹͇̠̒̇ͨ̄ͦ̎͞ ͇̟͉͚͉͟Ḿ̰̼̱̱̬̬̋̈͗͋̚̚Ǫ̗͔̝̰̗̟͎ͥͪͯR̄͑ͤT̕A̶͕̫̩̹̘̣̬ͦͪ̋ͬ̿ͫ́L̫̪̞̿̓ͦ̓̈̓̒͝.͕͕̹̥̖̲ͨ̂͋
-15 Quartz, deduced.
|
|
|
Post by Ashwatthama on Dec 3, 2015 22:54:26 GMT
Using 15 of my Ad Quartz to Ascend Ashwatthama to the Berserker class, making him an Archer/Berserker. New Class Skill:
Mad Enhancement: B Remarked as a warrior without equal when enraged due to his becoming a "second Shiva", Ashwatthama suffers from Remarkable Mad Enhancement in the Berserker class, increasing all of his stats by a letter rank at the cost of much of his sanity. Fortunately, due to his multi-classing, Ashwatthama is able "switch off" this rage with some effort, losing the benefits of the skill but allowing him to not be a destructive rage-monster at all times.
New Personal Skills:
Spark of Rudra: A A skill that uniquely interacts with Ashwatthama's form of Mad Enhancement. As Ashwatthama becomes enraged, he begins to mirror more and more of Shiva, whose divine spark lies within Ashwatthama's form. What this means for Ashwatthama is that as he becomes enraged, his battle ability, skill, and strength at arms increase rather than decrease, as his "loss of sanity" is actually just Rudra [Shiva] taking over his essence; And Shiva is a far greater warrior than Ashwatthama.
Divinity: B- Somewhat tied to his Mad Enhancement, this ability is a reflection of his particular form of Mad Enhancement. As Ashwatthama becomes closer and closer to the God Shiva as his anger increases, so too does he gain a measure of divinity equal to his Mad Enhancement at all times. If the rank of his Mad Enhancement changes, so does his rank of Divinity to match.
New Noble Phantasm:
Vibhuashwathama Rank: EX Type: Anti-Unit[Self] The Representation of Ashwatthama's status as an incarnation of Shiva, a vessel for his divine wrath. A living avatar of Shiva, this noble phantasm is one uniquely available to him in the Berserker Class, and is the most powerful ability given unto Ashwatthama, greater than all his divine astras and powerful weaponry.
When the Noble Phantasm is activated, Ashwatthama lights aflame, reminiscent of the sacrificial pyre he stepped into in life in order to invoke Shiva, during the event this Noble Phantasm is drawn from. A destined Chiranjivi, the flame did not burn Ashwatthama, but as a sign of his penance drew down the divine lord Shiva himself, who gave Ashwatthama his magical weapons and whose spirit flooded into Ashwatthama's body, turning him into the living vessel of Shiva.
After the flame subsides, Ashwatthama is overtaken by the Divine Spirit, becoming an incarnation of the Destroyer. His Divinity and Mad Enhancement are both elevated to A+ Rank, boosting his stats appropriately and giving him the associated strengths and weaknesses of such Divinity.
Additionally, for as long as this Noble Phantasm is active, Ashwatthama gains access to the divine sword Shiva gave unto him, as well as all the armaments he normally possessed due to his status as an Archer-class Servant. He is also capable of manifesting the sacred weapons of Shiva, such as the Trishula, the Parashu, or the Vijiya, each powerful divine weapons in their own right. However, he summons "copies" of these weapons, in a manner similar to the tracing of Unlimited Blade Works, and so they do not possess their true abilities but are manifestations of "Destruction." The sword, his weapons, and even Ashwatthama himself become filled with the concept of "Destruction" allowing them to actualize the eventual destruction of any entity they touch, bringing about their inevitable destruction. This is mitigated somewhat against other highly advanced weapons and armor of a superior enough rank and mystery, but repeated blows will break even these objects.
His ultimate weapon as a facet of Shiva is the insurmountable Pashupastra, a conceptual attack that can be fired from the bow, from the eyes, the words, or even in some cases by the mind itself. The Pashupastra is a manifestation of destruction itself, a concentrated conceptual effect that "Destroys" a target utterly, leaving no trace of it's existence.
Normally, this Noble Phantasm would drain such an intense amount of mana that any Master would be killed if it were kept active for any longer than a few minutes. Chaldea manages to circumvent this due to supply mana for the summoning of each Servant, and his Independent Action as an Archer help mitigate this immensely, but even so it cannot be maintained indefinitely, due to limitations of Ashwatthama's Spiritual Core. This Noble Phantasm cannot be used with frequency, at maximum once every year as a complete cycle of the earth is required to restore the proper circumstances for it's activation. However, this is in reference to the actual time of the earth itself, so feasibly speaking it could be preformed twice in succession if in different areas of time. [Essentially means it can only be used once per Setting/Zone.]
|
|
|
Post by Chaldea-san on Dec 30, 2015 15:06:19 GMT
A-A-A-A-Accepted!
-15 Quartz
|
|
|
Post by AU-O on Feb 14, 2016 20:57:55 GMT
On hold as sudden inspiration has struck. Using 15 Quartz [5 from Ashwatthama , 5 from Merlin , 5 from Naayééʼ Neizghání ] to Ascend Gilgamesh to the Saber class, making him a Saber/Berserker. Rank-Ups! Stats:
Strength: B+ -> A+
Endurance: B-> A
Rank Up! -- Personal Skills:
Instinct: A -> A+
Charisma: A- -> A
New Class Skill:
Magic Resistance: B [A+] From a time that can be called the earliest stages of the Age of the Gods, Gilgamesh possesses a naturally high Magic Resistance. This is further boosted by the effects of his armor Noble Phantasm, Shamash.
Riding: B Most vehicles can be handled with above average skill. However, cannot ride the likes of Phantasm Races such as Monstrous Beasts.
New Noble Phantasm:
Shamash -- Armor of Divine Blessing
Rank: B+
Type: Supprt/Anti-Anti-Army/Anti-Unit
The manifestation of the divine protection offered to him by Shamash, this Noble Phantasm is a shinning set of Golden Armor, worn across the entire body. Passively this armor provides immense protection to the user, boosting their Magic Resistance significantly, offering hefty protection from physical attacks and granting a near immunity to hostile curses. The armor however, is the result of a blessing to fight forces of overwhelming power, even to Gilgamesh. In essence, the Armor is most effective against extremely powerful attacks, capable of diminishing the effects of extremely powerful attacks, such as Anti-Army attacks and above, passively. While it does not offer complete protection from Anti-Army attacks by any means, it does greatly diminish the damage Gilgamesh might suffer from them, due to the primary effect of the armor given below.
Additionally, the Armor takes prana from incoming attacks and stores it within the Armor, allowing it stockpile large amounts of prana from incoming spells or prana-based attacks that it defends against. Once enough prana has been accumulated, Gilgamesh may invoke a prayer to Shamash to activate the Noble Phantasm. Reflecting the divine aid of Shamash against the beast Humbaba, the armor releases a gust of thirteen winds that all converge on a single target, striking them with an extreme amount of force. The rank of the attack however depends on how much prana has been absorbed by the armor, and Gilgamesh has no way of powering the attack on his own. Therefore it's offensive power could be anywhere between an E-Rank attack or an A+++ Rank attack, depending on the rank and frequency of attacks absorbed by the armor.
|
|
|
Post by AU-O on Mar 16, 2016 22:25:37 GMT
|
|