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Post by Deleted on Apr 14, 2016 7:59:05 GMT
| [PTabbedContent=Morgan le Fay Caster][PTab=Status]Parameters STR | | E | MNA | | A+ | AGI | | E | LCK | | A+ | END | | E | NP | | A++ |
Personal Skills Skill 01 | Knowledge of the Grand Sorceress: A+ | If one speaks of the Mystical Arts of Magic and Magecraft, the first names to echo through the pages of history by fame alone would be that of Morgan's, alongside a certain other unmentionable Wizard's. Infamous as a Sorceress, a Witch, a Healer, and a Mistress of Magic, the plethora of knowledge that she possesses can be said to be an extensive expertise that equals the 'Supreme Mage' across every School of Magecraft.
Indeed, Morgan was said to have mastered the Seven Mystical Arts, and even moved beyond them to master many more to acquire an almost unrivaled understanding of esoteric knowledge. Whatever the School, from Alchemy to Divination, Druidism to Necromancy, Evocation to Witchcraft, Phantasmal Studies to Bindings, and the countless other types of magecraft that exist; they have all been masterfully attributed to the most hated Antagonist of the Round Table.
It should be noted that while Morgan is held as the Great Merlin's equal in terms of knowledge and ability, which is an achievement in and of itself, she surpasses even the Supreme Wizard in the Healing Arts. Truthfully, it could be said that while they are at the same level in everything else, as the Greatest Healer of Avalon healing is the one realm of Magecraft in which she surpasses him and possibly everyone else.
Due to this exceptional understanding as a whole, Morgan is perhaps one of the most knowledgeable Sorceresses in history. In fact, she can even teach such knowledge to others, if given the time to do so. |
Skill 02 | Charisma: B+ (A || Conditional) | This ability denotes a natural talent for leadership and governance. Naturally, she possesses this ability due to being the legitimate owner of the British Isles and devoting a significant portion of youth towards striving to become a worthy ruler. Due to this genuine devotion and innate understanding of what the country actually deserved, she became classified as a greater “King of the Island” than her sister despite never actually inheriting the throne that, by birthright, belonged to her instead of Arturia.
It is considered a rare talent, though it is more so a learned characteristic that Morgan acquired through general devotion towards preparing to lead the country she truly loved. Unlike the unnatural and inhuman methods of leading that her sister naturally displayed, she was genuinely someone that could understand the hearts of others. It is because of this that she possesses the B-rank by default, rivaling that of the 'King of Knights' as a legitimate leader.
This is said to be sufficient enough to lead a nation as its King. However, under the correct conditions, Morgan is capable of displaying the pinnacle of charismatic leadership. This is only possible, however, should she be present in the British Isles, the land she of which she is the legitimate ruler. In this situation, she obtains the A-rank for the duration of being in the homeland she so dearly loved and wished to properly inherit.
This Skill increases the ability of allies during group battles. |
Skill 03 | Attributes of the Faeries: A+ | A Queen of Avalon, permanent residence of the Isle of Apples, and inheritor of the mythical bloodline of Uther Pendragon that signifies the rightful ruler of the Land of Albion, Morgan has gained the incredibly rare "Fairy" attribute. In a manner, alongside signifying the legitimate heir to the British Isles, it functions akin to other Attribute abilities by granting specific and unique characteristics.
Functioning somewhat as a composite ability, it provides a number of benefits. Firstly, it applies the Protection of the Faeries Skill of a corresponding rank by default, as Morgan has always possessed their blessings, especially as a Queen of Avalon. Naturally, this provides the assistance of greatly augmenting Caster's Luck parameter during dangerous situations, increasing it by a single Rank.
Secondly, it provides the privileged ability to speak in the lost dialect of the Faerie Tongue, which is a Lost Language of the World. This allows Morgan to actualize spellcasting in a single breath, similar to High-Speed Divine Words, by merely 'speaking to the Planet' itself. In doing so, she borrows the mana from the World to cover the costs in her stead for every Spell she casts, meaning even extremely taxing Magecraft and Thaumaturgy can be preformed almost perpetually without exhaustion.
Additionally, as a Lady of the Lake alongside Vivian and a Queen of Avalon herself, Morgan le Fay has access to the usage of Fairy Letters and Fae Crafting. |
Skill 04 | Shapeshift: A++ | Across the myths, the stories, and the legends, the tales of Morgan le Fay have always been infamous for portraying the Witch's prodigal abilities of transformation and shapeshifting. Recorded in numerous accounts, she has displayed the capacity to adopt whatever appearance she desires, effortlessly capable of becoming other people, differing animals, Phantasmal Species, such as a Dragon, and even mundane objects.
In short, to say that Morgan is tethered to the shape of a human would be laughable, and worthy of mockery. However, Caster's ability to shapeshift and transform does not only apply to herself, as she is infamous for possessing the ability to change others aside from herself into whatever she desires, ranging from animals to objects. Simply put, anything she can do to herself is something she can do unto others. Naturally, such drastic changes require the willingness of the other party. |
Class Skills Skill 01 | Territory Creation: A | The most despised antagonist of the Round Table, Morgan le Fay is infamous for having possessed countless mystical and enchanted territories throughout the British Isles. In fact, a great number of them have become famous on their own, naturally making Caster's proficiency in Territory Creation first rate in nature.
However, perhaps the most known of them all is the magical territory known as the Val sans Retour, an extremely powerful Bounded Field that is more commonly referred to as the 'Vale of No Return' in mythology. Developed for a gruesome and sinister purpose by Morgan le Fay herself, it is perhaps the most unsettling of all the territories that the Witch has ever claimed ownership.
It is comprised of three advanced and overlapping Bounded Fields intermingled within one another, making them appear as a singular creation. Each of these Bounded Fields serve a specific, integral purpose for the territory as a whole, and each is terrifying in their own right for the role they serve.
The First separates the realm from the outside world, isolating itself within it's own dimension. It allows entrance, but conceals itself from external observation. The second alters the spatial location within that dimension according to a preset function. It allows movement, but without direction. The third exerts it's influence over the entirety of mana within the realm, leeching upon it like a parasite.
When one enters the Bounded Field of the Vale of No Return, they will find that space moves in opposition to them. Approaching a destination within will result in that location becoming perpetually farther away the more one moves towards it. Due to this, those within become 'without direction' as they are, conceptually, moving away rather than towards regardless of what direction they attempt to move.
Additionally, those who are trapped within will be drained of their mana at an alarming rate, easily enough to drain humans and animals to the point of dying in mere minutes. However, Servant's naturally take longer, though this is dependent upon their Mana parameter. A-rank to B-rank take roughly an hour to completely drain, while anything C-rank and below takes roughly half that time.
Naturally, as the owner of the Bounded Field, all of the leeched mana is transferred to Morgan herself as a result. |
Skill 02 | Item Construction: EX | One cannot recount the legends of the Witch known as Morgan le Fay without finding the countless mentions of manufacturing mystically enchanted objects and magically enhanced items. In fact, it could be appropriate to say that there is not a single person in legend who is so closely associated with the art of personally crafting such things, with Merlin himself being the only one to even come close to such recognition.
Helms that conceal one's identity, Magical Shrouds that instantly burn those that wear them to cinders, Mystical shields that reveal infidelity, Enchanted drinking horns from which not a single unfaithful woman could drink, Cursed Lances destined to slay their mark, potions of Grand Healing and Limited Immortality, baths of various mystical natures, and so much more that a complete list is impossible to compile.
Truly, the number of Morgan's creations is nearly endless and beyond measure; the rapidity at which she produces them being beyond anything of the Modern Era and perhaps Merlin himself, and all of them are considered beyond the capacity of Modern Magi to create. In truth, they are upon the same conceptual level as Noble Phantasms, making them extremely dangerous and extremely powerful in their own right. This level of ability, which is labeled as more of an innate talent, makes it easy to classify Morgan as someone who can 'genuinely make anything, conceptual or otherwise, through magical means'.
However, what makes the items crafted by Caster so dangerous is that, despite the already extremely high-quality they possess, she may further reinforce them by applying Fairy Letters during crafting, as is the right of a Queen of Avalon and a Lady of the Lake alongside Vivian. If this method is used, the very same Noble Phantasm-level items that she can create can be reinforced even further, verging upon being Divine Constructs due to the influence of the letters. In truth, they could be called "infinitely close" to that ranking. |
Noble Phantasm | Insula Pomorum - The Supreme Healer's Decree. | Rank: A++ | Type: Support | The Greatest of Healing Magecraft originating from the Realm of Avalon, crystallized as a Noble Phantasm of Caster, known throughout mythology as the Supreme Healer of the Isle of Apples. It is a Divine Level-Thaumaturgy derived from the World, created by the Faeries themselves as Extensions of the Planet and Nature's Sense of Touch.
It is not the Magecraft of Humans, and is impossible for them to acquire regardless of allotted time, infinite resources, or personal ability. This is because it surpasses the common sense of mortals, and violates every principle of Modern Magecraft while standing at the pinnacle of those from the Age of the Gods with regards to the field it resides in.
A Grand Ritual of the Highest Class even by the standards of the Age of the Gods, it is engraved upon the World through a ritualistic imprinting of a hexagram constructed with Caster's magical energy. Approximately five meters in diameter, the Magical Diagram displays Fairy Letters lining the outer circumference to denote the ability as something beyond mortal realms.
This is the foundation upon which the genuine miracle known as 'Absolute Convalesce' can be actualized, a Divine Mystery that stands atop the pinnacle of Healing Magecraft. This is accomplished through ascending to a dimension parallel to the domain of True Magic, verging upon it's borders in order to achieve what would otherwise be impossible.
Once the Magical Circle has been established and activated by Caster, it allows anyone within the hexagons circumference to recover from anything considered a detrimental to their health. Encompassing the entire spectrum, from Curses, to Concepts, to Wounds, to Ailments, and everything in between, erasing them entirely and restoring those within the circle to their original state.
However, the effectiveness of this Noble Phantasm is not simply limited to recuperating the living, as it can even override the concept of Death itself to revive those who have lost their lives, Masters and Servants alike, so long as the corpse is moved into the Circle. In a manner of speaking, this apex of Grand Sorcery can be considered a miniature version of an extremely complex and highly advanced Bounded Field, as it simply bypasses Reality itself to achieve this.
Additionally, it is not simply limited to affecting a single person at a time, as any number of people can be restored so long as they are within the Magical Circle and exposed to it's restorative influence, including Caster herself should she require it. However, she cannot bring herself back from the dead with it. Naturally, this means that it's nigh-omnipotent healing capabilities are limited to the five-meters radius of the circle itself, and cannot be preformed outside of it.
Due to this being more so Divine-level Thaumaturgy, it is not a true Noble Phantasm in the traditional sense, as it does not take the form of a physical, external manifestation. It is merely the pinnacle of the Great Healer known as Morgan le Fay's most famed branch of knowledge coalesced into something that can be called a Noble Phantasm.
Truly, it is a supreme method of violating Worldly Laws, symbolic of one known above all others as a Healer. |
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[PTab=Profile]General Information Height/Weight: 180.34 cm || 70 kg (Susceptible to Change) Source: Matter of Britain, Matter of France, various others. Home Region: Britain. Alignment: Neutral Evil Gender: Female (Varies)
There is Born the Legitimate Queen Born the first daughter of King Uther Pendragon and Lady Igraine of Cornwall, Morgan le Fay was the elder sister of Arturia Pendragon and was considered to be the the legitimate inheritor of the Throne of Great Britain. This was the birthright belonging only to the firstborn, and initially Morgan sought to be worthy of the responsibility. In truth, this was more legitimate than most realized, as she was the only one out of the two daughters to inherit the supernatural properties of Uther's bloodline, connected to the Faeries of Avalon, signifying the rightful ruler of the British Isles.
In youth, she was extremely devoted to this future of leadership, and strived to be the ideal Queen that she felt the country deserved. However, these ambitious dreams were not allowed to linger beyond childhood, as the younger sister, Artoria Pendragon, was apparently destined for greater things. In Morgan's eyes, the petulant child she stood beside received the love and hopes of their father; the very things that she should have also been given, first and foremost, but was denied. It was then that Morgan realized, through a petty and unjust game of favorites played by her now despised father, the chances of legitimately inheriting the throne had been stripped away.
It was this realization that would eventually drive the first born of Uther Pendragon to develop an incomprehensible resentment towards Arturia, and would be the origin of the countless machinations that would follow throughout the coming years. In fact, it wasn't long afterwards that, due to a mistake of Merlin's part, a plan devised by Morgan succeeded in causing the Sword in the Stone, Caliburn, to be destroyed. Following this, when Camelot had been built, Morgan le Fay was said to have withdrawn into seclusion to escape from the origin of all things she despised.
There Becomes the Witch Queen of the Lake Morgan, possessing the unique attributes of the Faeries through Uther's bloodline, became heralded as a Lady of the Lake alongside Vivian, functioning as the polar opposite. She abandoned the last name of Pendragon and delved into the countless realms of the Occult and Magic, often mentioned to have taken the role as a great healer first and foremost, despite the nature she displayed. Refining the capabilities for years while still ensuing plots against false Kingdom of her sister, she was said to have mastered every branch of Magecraft and became known as an extremely powerful Witch Queen that equaled even the Supreme Wizard Merlin, the most feared Magus in the country.
However, as she alone possessed the Authority of Uther Pendragon's mythical bloodline, an innate connection to the Faeries as the legitimate Queen of the land of Albion that her sister did not inherit, she eventually ascended to the same status as Vivian, the Lady of the Lake, by becoming one herself. In fact, they became so intertwined with one another that they were considered polar opposites, with Vivian representing the light and Morgan embodying the dark. It was through this development that she became one of the residence of Avalon itself, a legitimate Queen of the Isle of Apples in the Heart of the World.
Following this, due to the constant schemes she had been launching against Artoria and Camelot throughout the years, she became aware of one of Merlin's tricks to transform her sister into a pseudo-male to produce a much needed heir. Seeing this as the perfect opportunity to destroy her sisters foolish principles and kingdom all at once, she placed an enchantment upon Artoria during this time, taking advantage of the opportunity to extract sperm and implant it within her own ovary. After all, what better way for ruination to be sown than by one's own?
There Befalls the Ruination of Camelot Upon birthing the result herself, Morgan would name the Homunculus Clone of Arturia as Mordred, and took to the process of rearing the Homunculus for the sole purpose of being a keystone for her own vengeance, seeing it as a fitting punishment for the thieving sister who stole her birthright. She would raise the rapidly growing Homunculus in secret, away from the prying observations of Camelot and the Clairvoyant gaze of a Certain Wizard, reinforcing the child's loyalty and devotion by speaking of a rightful claim to the throne and of the one who sate upon it.
Influencing the daughter's mind with such tales throughout the duration of her rearing and training, Morgan finally saw it fit to unleash the unknowing Sion of her vengeance. Granting Mordred a magical helm that she was told to never remove, she bade her to one day defeat the 'King of Knights' and take "his" place. Instilling that very desire alongside another, she sent her to the Court of Camelot under Morgan's recommendation. It was then that through a presentation of superb swordsmanship did Mordred finally become one of the Knights of the Round Table.
However, Morgan also sent one more Knight, Agravain, to Camelot as a personal Assassin and informant. He was stationed as one of the knights alongside Mordred, where he acted as the secretary of the Round Table and through that post, discovered the secret of the King's gender, and the affair between Lancelot and Guinevere. These would later be revealed upon Morgan's order, sowing chaos among the court. Thanks to these infiltrations of the Round Table, Morgan quickly began to set in motion the downfall of the entire kingdom of Camelot. She shattered the innocence of Mordred, who until that point had functioned as proper and idealistic knight, with the truth of her birth.
She learned of her parentage and was told that the King didn't know either, and thus Morgan began to instill the idea that the King would never accept such a filthy child. This would eventually guide her towards the path of rebellion; the beginning of the end. Content to watch the fuse she had ignited, Morgan simply observed as everything began to crumble and collapse around the the Knights and their previous, 'invincible King.' The fuse reached it's explosive end when the King departed for the Rome expedition. Mordred became the leader of a rebellion, representing the national discontent towards Artoria, and Morgan could only feel absolute delight as the flames of revolt smoldered and caught wind into a grand conflagration that could only be the embodiment of her own revenge.
However, she realized that this would hardly be enough, and so she orchestrated a scheme to further weaken Arturia when she returned from the campaign. Appearing before the 'King,' Morgan stole Avalon, the Hallowed Sheath of Excalibur, robbing her sister of the immortality it bestowed, and absconded with it beyond reach to further tilt the odds against Artoria in the upcoming conflict, which would become known as the Battle of Camlann. Due to the rage she had built upon Mordred's heart, the lack of Avalon's protective immortality, and the curse Morgan placed upon Mordred herself to inflict a fatal wound, the 'Invincible King' became nothing and fell that day.
The Queen Residing amongst the Faeries and Apples Upon the demise of Artoria, the collapse of Camelot, and the dispersal of the Round Table, Morgan felt content to retreat into the Land of the Faeries. Removing herself from the annuals of history, she would remain in Avalon as one of the Four Queens, rescinding herself completely from the outside World as she had nothing left there. In truth, this was perhaps for the best, but to say that she was completely beyond the happenings of that realm would be a stretch...
A Witch Queen of such power did have to amuse herself, after all.
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